commit
a2d74e9a85
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@ -0,0 +1 @@
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{"Ip": "127.0.0.1", "Port": "3300"}
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@ -1,9 +0,0 @@
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[gd_scene format=3 uid="uid://chcw74fuwkuu8"]
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[node name="MainControl" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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@ -0,0 +1,14 @@
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extends Control
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@export var InfoText : Label
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func _on_exit_btn_pressed():
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get_tree().quit()
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func _on_login_btn_pressed():
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var response = Client.connect_to_server()
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if typeof(response) == TYPE_BOOL:
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InfoText.text = "Connected to %s on port %s..." % [Client.settings.Ip, Client.settings.Port]
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else:
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InfoText.text = "Error connect to %s on port %s. ERROR: %s" % [Client.settings.Ip, Client.settings.Port, response]
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@ -0,0 +1,138 @@
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[gd_scene load_steps=6 format=3 uid="uid://chcw74fuwkuu8"]
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[ext_resource type="Script" path="res://data/scenes/main_menu/main_menu.gd" id="1_74xps"]
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[ext_resource type="Texture2D" uid="uid://dlmiu17d1mdam" path="res://logo.png" id="2_fm7dl"]
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[ext_resource type="FontFile" uid="uid://dhvfket83gjln" path="res://data/styles/fonts/Roboto-Regular.ttf" id="3_w2047"]
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[sub_resource type="LabelSettings" id="LabelSettings_7g3em"]
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line_spacing = 5.0
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font = ExtResource("3_w2047")
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font_size = 24
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font_color = Color(0.853803, 0.675632, 0, 1)
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[sub_resource type="LabelSettings" id="LabelSettings_iy7sm"]
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font = ExtResource("3_w2047")
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font_size = 18
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font_color = Color(0.870032, 0.618438, 0.0727505, 1)
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outline_size = 1
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outline_color = Color(0, 0, 0, 1)
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[node name="LoginSreen" type="Control" node_paths=PackedStringArray("InfoText")]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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script = ExtResource("1_74xps")
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InfoText = NodePath("MainBox/InfoBob/InfoText")
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[node name="Background" type="ColorRect" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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color = Color(0.125911, 0.125911, 0.125911, 1)
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[node name="MainBox" type="VBoxContainer" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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[node name="GameNameBox" type="MarginContainer" parent="MainBox"]
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layout_mode = 2
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theme_override_constants/margin_left = 5
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theme_override_constants/margin_top = 5
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theme_override_constants/margin_right = 5
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theme_override_constants/margin_bottom = 5
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[node name="GameNameSeparator" type="HBoxContainer" parent="MainBox/GameNameBox"]
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layout_mode = 2
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size_flags_vertical = 4
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theme_override_constants/separation = 5
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alignment = 1
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[node name="GameLogo" type="TextureRect" parent="MainBox/GameNameBox/GameNameSeparator"]
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custom_minimum_size = Vector2(64, 64)
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layout_mode = 2
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texture = ExtResource("2_fm7dl")
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expand_mode = 3
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stretch_mode = 4
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[node name="GameName" type="Label" parent="MainBox/GameNameBox/GameNameSeparator"]
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layout_mode = 2
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size_flags_horizontal = 4
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text = "Cashflow"
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label_settings = SubResource("LabelSettings_7g3em")
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="LoginBox" type="MarginContainer" parent="MainBox"]
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layout_mode = 2
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size_flags_horizontal = 4
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size_flags_vertical = 6
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theme_override_constants/margin_left = 10
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theme_override_constants/margin_top = 10
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theme_override_constants/margin_right = 10
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theme_override_constants/margin_bottom = 10
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[node name="LoginPanelBox" type="VBoxContainer" parent="MainBox/LoginBox"]
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layout_mode = 2
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size_flags_vertical = 4
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theme_override_constants/separation = 10
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[node name="LoginLabel" type="Label" parent="MainBox/LoginBox/LoginPanelBox"]
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layout_mode = 2
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size_flags_vertical = 2
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text = "Enter to Cashflow World"
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label_settings = SubResource("LabelSettings_iy7sm")
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horizontal_alignment = 1
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[node name="LoginInput" type="LineEdit" parent="MainBox/LoginBox/LoginPanelBox"]
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layout_mode = 2
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size_flags_vertical = 2
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placeholder_text = "login"
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alignment = 1
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[node name="PasswordInput" type="LineEdit" parent="MainBox/LoginBox/LoginPanelBox"]
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layout_mode = 2
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size_flags_vertical = 2
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placeholder_text = "password"
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alignment = 1
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secret = true
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[node name="LoginButtonsBox" type="HBoxContainer" parent="MainBox/LoginBox/LoginPanelBox"]
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layout_mode = 2
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size_flags_vertical = 10
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theme_override_constants/separation = 10
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[node name="LoginBtn" type="Button" parent="MainBox/LoginBox/LoginPanelBox/LoginButtonsBox"]
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layout_mode = 2
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size_flags_horizontal = 2
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text = "Enter"
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[node name="ExitBtn" type="Button" parent="MainBox/LoginBox/LoginPanelBox/LoginButtonsBox"]
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layout_mode = 2
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size_flags_horizontal = 10
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text = "Exit"
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[node name="InfoBob" type="MarginContainer" parent="MainBox"]
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layout_mode = 2
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theme_override_constants/margin_left = 5
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theme_override_constants/margin_top = 5
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theme_override_constants/margin_right = 5
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theme_override_constants/margin_bottom = 5
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[node name="InfoText" type="Label" parent="MainBox/InfoBob"]
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layout_mode = 2
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horizontal_alignment = 1
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[connection signal="pressed" from="MainBox/LoginBox/LoginPanelBox/LoginButtonsBox/LoginBtn" to="." method="_on_login_btn_pressed"]
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[connection signal="pressed" from="MainBox/LoginBox/LoginPanelBox/LoginButtonsBox/ExitBtn" to="." method="_on_exit_btn_pressed"]
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@ -0,0 +1,43 @@
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class_name CLIENT extends Node
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# Helpers
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var ClientPeer := ENetMultiplayerPeer.new()
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var debug : bool = true
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# Properties
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var settings : Dictionary = {
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Ip = '127.0.0.1',
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Port = 3300,
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}
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#--------------------------------------------------------------------------------------------------#
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# Initialization
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func _init():
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# Set priorities
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set_process_mode(PROCESS_MODE_ALWAYS)
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set_process_priority(0)
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set_physics_process(0)
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func _ready():
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var config_dir = OS.get_executable_path().get_base_dir().path_join("config.cfg")
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if debug:
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config_dir = 'res://'.path_join("config.cfg")
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if FileAccess.file_exists(config_dir):
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var file = FileAccess.open(config_dir, FileAccess.READ)
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var config = JSON.parse_string(file.get_as_text())
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if typeof(config) == TYPE_DICTIONARY:
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if config.has('Ip') and config.has('Port'):
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settings.Ip = config.Ip
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settings.Port = config.Port
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#--------------------------------------------------------------------------------------------------#
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# Methods
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func connect_to_server():
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var peer_status = ClientPeer.create_client(String(settings.Ip), int(settings.Port))
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if peer_status != Error.OK:
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return error_string(peer_status)
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else:
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multiplayer.multiplayer_peer = ClientPeer
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return true
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@ -18,24 +18,22 @@ config/name_localized={
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}
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config/description="Economic board game online"
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config/version="0.0.0.001"
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config/use_custom_user_dir=true
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config/custom_user_dir_name="data"
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run/main_scene="res://data/scenes/main_menu/main_menu.tscn"
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config/features=PackedStringArray("4.2", "GL Compatibility")
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boot_splash/bg_color=Color(0, 0, 0, 1)
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boot_splash/image="res://logo.png"
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config/icon="res://logo.png"
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config/windows_native_icon="res://logo.ico"
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boot_splash/minimum_display_time=15
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[autoload]
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Client="*res://data/scripts/objects/Client.gd"
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[display]
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window/size/viewport_width=1280
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window/size/viewport_height=720
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window/stretch/mode="viewport"
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window/size/viewport_width=800
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window/size/viewport_height=600
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window/stretch/aspect="expand"
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window/dpi/allow_hidpi=false
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window/per_pixel_transparency/allowed=true
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window/vsync/vsync_mode=0
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window/ios/allow_high_refresh_rate=false
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window/ios/hide_home_indicator=false
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window/ios/hide_status_bar=false
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naming/node_name_num_separator=2
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[filesystem]
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import/blender/enabled=false
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import/fbx/enabled=false
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[gui]
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theme/custom_font="res://data/styles/fonts/Roboto-Regular.ttf"
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|
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Loading…
Reference in New Issue