feat: added create game
parent
7b74ea4890
commit
d87ef6d968
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@ -0,0 +1,114 @@
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extends Node
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#--------------------------------------------------------------------------------------------------#
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# Properties
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var gameId : int
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var ownerName : String
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var gameName : String
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var players : Array
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var players_info : Dictionary
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var maxPlayers : int
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var gamePassword : String
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var isStarted : bool
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#--------------------------------------------------------------------------------------------------#
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# Signals
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signal game_info_changed
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signal game_created
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#--------------------------------------------------------------------------------------------------#
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# Methods
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func get_game_info():
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return {
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gameId = self.gameId,
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ownerName = self.ownerName,
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gameName = self.gameName,
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players = self.players,
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players_info = self.players_info,
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maxPlayers = self.maxPlayers,
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gamePassword = self.gamePassword,
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isStarted = self.isStarted
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}
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func set_game_info(_gameSettings:Dictionary, isLocal:bool = true):
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self.gameId = _gameSettings.gameId
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self.ownerName = _gameSettings.ownerName
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self.gameName = _gameSettings.gameName
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self.maxPlayers = _gameSettings.maxPlayers
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self.gamePassword = _gameSettings.gamePassword
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self.name = str(_gameSettings.gameId)
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self.isStarted = false
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_emmit_game_info_changed()
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if isLocal:
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self.rpc_id(1, "rpc_game_info_changed", get_game_info())
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func connect_player(_clientId:int):
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self.rpc_id(1, "rpc_set_player", _clientId)
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func disconnect_player(_clientId:int):
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self.rpc_id(1, "rpc_unset_player", _clientId)
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func added_player(_player:Dictionary):
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players.push_back(_player.id)
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players_info[_player.id] = {
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'login' = _player.login,
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'name' = _player.name
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}
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_emmit_game_info_changed()
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func delete_player(_clientId:int):
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players.erase(_clientId)
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players_info.erase(_clientId)
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_emmit_game_info_changed()
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#--------------------------------------------------------------------------------------------------#
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# Signals
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func _on_game_created():
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self.connect_player(GATEWAY.clientId)
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#--------------------------------------------------------------------------------------------------#
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# Signals emmit
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func _emmit_game_info_changed():
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self.game_info_changed.emit(self.get_game_info())
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#---------------------------------------------------------------------------------------------------
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# RPC Client
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@rpc("authority", "call_local", "reliable", 3)
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func rpc_change_game_info(_gameSettings:Dictionary):
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set_game_info(_gameSettings, false)
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@rpc("authority", "call_local", "reliable", 3)
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func rpc_set_player_info(_player:Dictionary):
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added_player(_player)
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@rpc("authority", "call_local", "reliable", 3)
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func rpc_unset_player_info(_clientId:int):
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delete_player(_clientId)
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#---------------------------------------------------------------------------------------------------
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# RPC Server
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@rpc("any_peer", "call_local", "reliable", 3)
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func rpc_game_info_changed(_gameSettings:Dictionary): pass
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@rpc("any_peer", "call_local", "reliable", 3)
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func rpc_set_player(_clientId:int): pass
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@rpc("any_peer", "call_local", "reliable", 3)
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func rpc_unset_player(_clientId:int): pass
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@ -0,0 +1,8 @@
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[gd_scene load_steps=2 format=3 uid="uid://u3ht16dhk3iq"]
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[ext_resource type="Script" path="res://data/scenes/Game/game.gd" id="1_2bjjo"]
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[node name="Game" type="Node"]
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script = ExtResource("1_2bjjo")
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[connection signal="game_created" from="." to="." method="_on_game_created"]
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@ -0,0 +1,38 @@
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extends Panel
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@export var CreateBtn : Button
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@export var BackBtn : Button
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@export var GameSettings : VBoxContainer
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@export var GameName : LineEdit
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@export var MaxPlayers : OptionButton
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@export var Password : LineEdit
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signal create_pushed
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signal back_pushed
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func _on_create_game_create_game_btn_button_up():
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CreateBtn.disabled = true
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BackBtn.disabled = true
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GameSettings.visible = false
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var Name = GameName.text
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if Name == "":
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Name = str(round(GATEWAY.clientId + Time.get_unix_time_from_system()))
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var data : Dictionary = {
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gameName = Name,
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maxPlayers = MaxPlayers.get_item_text(MaxPlayers.get_selected_id()).to_int(),
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gamePassword = Password.text
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}
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create_pushed.emit(data)
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func _on_create_game_back_btn_button_up():
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back_pushed.emit()
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func _on_back_pushed():
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CreateBtn.disabled = false
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BackBtn.disabled = false
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GameSettings.visible = true
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@ -0,0 +1,147 @@
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[gd_scene load_steps=3 format=3 uid="uid://viv2ljgyvg5m"]
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[ext_resource type="Script" path="res://data/scenes/HELPERS/PopUps/game_panel.gd" id="1_0qnm0"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_5v3b7"]
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content_margin_left = 5.0
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content_margin_top = 5.0
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content_margin_right = 5.0
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content_margin_bottom = 5.0
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bg_color = Color(0.133196, 0.133196, 0.133196, 1)
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border_width_left = 3
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border_width_top = 3
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border_width_right = 3
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border_width_bottom = 3
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border_color = Color(0.707602, 0.575264, 0, 1)
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border_blend = true
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corner_radius_top_left = 5
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corner_radius_top_right = 5
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corner_radius_bottom_right = 5
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corner_radius_bottom_left = 5
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expand_margin_left = 5.0
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expand_margin_top = 5.0
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expand_margin_right = 5.0
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expand_margin_bottom = 5.0
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[node name="GamePanel" type="Panel" node_paths=PackedStringArray("CreateBtn", "BackBtn", "GameSettings", "GameName", "MaxPlayers", "Password")]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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theme_override_styles/panel = SubResource("StyleBoxFlat_5v3b7")
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script = ExtResource("1_0qnm0")
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CreateBtn = NodePath("MarginContainer/GameVBoxContainer/GameButtonContainer/CreateGame_CreateGameBtn")
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BackBtn = NodePath("MarginContainer/GameVBoxContainer/GameButtonContainer/CreateGame_BackBtn")
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GameSettings = NodePath("MarginContainer/GameVBoxContainer/Game_SettingsContainer")
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GameName = NodePath("MarginContainer/GameVBoxContainer/Game_SettingsContainer/GameNameBox/GameName")
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MaxPlayers = NodePath("MarginContainer/GameVBoxContainer/Game_SettingsContainer/MaxPlayersBox/OptionButton")
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Password = NodePath("MarginContainer/GameVBoxContainer/Game_SettingsContainer/PasswordBox/Password")
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[node name="MarginContainer" type="MarginContainer" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_constants/margin_left = 10
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theme_override_constants/margin_top = 10
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theme_override_constants/margin_right = 10
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theme_override_constants/margin_bottom = 10
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[node name="GameVBoxContainer" type="VBoxContainer" parent="MarginContainer"]
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layout_mode = 2
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theme_override_constants/separation = 10
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[node name="Game_Title" type="Label" parent="MarginContainer/GameVBoxContainer"]
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layout_mode = 2
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theme_override_colors/font_color = Color(0.707602, 0.575264, 0, 1)
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text = "$CreateGame"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="Game_SettingsContainer" type="VBoxContainer" parent="MarginContainer/GameVBoxContainer"]
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layout_mode = 2
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theme_override_constants/separation = 10
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[node name="GameNameBox" type="HBoxContainer" parent="MarginContainer/GameVBoxContainer/Game_SettingsContainer"]
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layout_mode = 2
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theme_override_constants/separation = 20
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[node name="GameNameLabel" type="Label" parent="MarginContainer/GameVBoxContainer/Game_SettingsContainer/GameNameBox"]
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custom_minimum_size = Vector2(200, 0)
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layout_mode = 2
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text = "$GameName"
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[node name="GameName" type="LineEdit" parent="MarginContainer/GameVBoxContainer/Game_SettingsContainer/GameNameBox"]
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layout_mode = 2
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size_flags_horizontal = 3
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alignment = 2
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[node name="MaxPlayersBox" type="HBoxContainer" parent="MarginContainer/GameVBoxContainer/Game_SettingsContainer"]
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layout_mode = 2
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theme_override_constants/separation = 20
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[node name="MaxPlayersLabel" type="Label" parent="MarginContainer/GameVBoxContainer/Game_SettingsContainer/MaxPlayersBox"]
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custom_minimum_size = Vector2(200, 0)
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layout_mode = 2
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text = "$MaxPlayers"
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[node name="OptionButton" type="OptionButton" parent="MarginContainer/GameVBoxContainer/Game_SettingsContainer/MaxPlayersBox"]
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layout_mode = 2
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size_flags_horizontal = 0
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alignment = 1
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item_count = 7
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selected = 0
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popup/item_0/text = "2"
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popup/item_0/id = 0
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popup/item_1/text = "3"
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popup/item_1/id = 1
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popup/item_2/text = "4"
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popup/item_2/id = 2
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popup/item_3/text = "5"
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popup/item_3/id = 3
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popup/item_4/text = "6"
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popup/item_4/id = 4
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popup/item_5/text = "7"
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popup/item_5/id = 5
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popup/item_6/text = "8"
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popup/item_6/id = 6
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[node name="PasswordBox" type="HBoxContainer" parent="MarginContainer/GameVBoxContainer/Game_SettingsContainer"]
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layout_mode = 2
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theme_override_constants/separation = 20
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[node name="PasswordLabel" type="Label" parent="MarginContainer/GameVBoxContainer/Game_SettingsContainer/PasswordBox"]
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custom_minimum_size = Vector2(200, 0)
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layout_mode = 2
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text = "$Password"
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[node name="Password" type="LineEdit" parent="MarginContainer/GameVBoxContainer/Game_SettingsContainer/PasswordBox"]
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layout_mode = 2
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size_flags_horizontal = 3
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placeholder_text = "$leave_empty_for_open_game"
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alignment = 1
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secret = true
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[node name="GameButtonContainer" type="HBoxContainer" parent="MarginContainer/GameVBoxContainer"]
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layout_mode = 2
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size_flags_vertical = 10
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theme_override_constants/separation = 10
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[node name="CreateGame_CreateGameBtn" type="Button" parent="MarginContainer/GameVBoxContainer/GameButtonContainer"]
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layout_mode = 2
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size_flags_horizontal = 2
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text = "$CreateGame"
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[node name="CreateGame_BackBtn" type="Button" parent="MarginContainer/GameVBoxContainer/GameButtonContainer"]
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layout_mode = 2
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size_flags_horizontal = 10
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text = "$Back"
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[connection signal="back_pushed" from="." to="." method="_on_back_pushed"]
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[connection signal="button_up" from="MarginContainer/GameVBoxContainer/GameButtonContainer/CreateGame_CreateGameBtn" to="." method="_on_create_game_create_game_btn_button_up"]
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[connection signal="button_up" from="MarginContainer/GameVBoxContainer/GameButtonContainer/CreateGame_BackBtn" to="." method="_on_create_game_back_btn_button_up"]
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@ -0,0 +1,17 @@
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extends PopupPanel
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@export var Title : Label
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@export var Message : Label
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signal user_push_ok
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func _on_pop_up_button_button_up():
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self.visible = false
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self.user_push_ok.emit()
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func _on_popup_hide():
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self.visible = false
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self.user_push_ok.emit()
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@ -0,0 +1,85 @@
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[gd_scene load_steps=4 format=3 uid="uid://q87efncnaafy"]
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[ext_resource type="Script" path="res://data/scenes/HELPERS/PopUps/popup_error.gd" id="1_2waig"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_8hj2h"]
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bg_color = Color(0.129558, 0.129559, 0.129558, 1)
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border_width_left = 2
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border_width_top = 2
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border_width_right = 2
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border_width_bottom = 2
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border_color = Color(0.244776, 0.244776, 0.244776, 1)
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border_blend = true
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corner_radius_top_left = 3
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corner_radius_top_right = 3
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corner_radius_bottom_right = 3
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corner_radius_bottom_left = 3
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expand_margin_left = 5.0
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expand_margin_top = 5.0
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expand_margin_right = 5.0
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expand_margin_bottom = 5.0
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_roii6"]
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content_margin_left = 5.0
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content_margin_top = 5.0
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content_margin_right = 5.0
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content_margin_bottom = 5.0
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bg_color = Color(0.215902, 0.215902, 0.215902, 1)
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corner_radius_top_left = 5
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corner_radius_top_right = 5
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corner_radius_bottom_right = 5
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corner_radius_bottom_left = 5
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expand_margin_left = 5.0
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expand_margin_top = 5.0
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expand_margin_right = 5.0
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expand_margin_bottom = 5.0
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[node name="PopupError" type="PopupPanel" node_paths=PackedStringArray("Title", "Message")]
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disable_3d = true
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title = "$game_not_created"
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initial_position = 3
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size = Vector2i(218, 106)
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current_screen = 0
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visible = true
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always_on_top = true
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keep_title_visible = true
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script = ExtResource("1_2waig")
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Title = NodePath("MarginContainer/VBoxContainer/Title")
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Message = NodePath("MarginContainer/VBoxContainer/Message")
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[node name="MarginContainer" type="MarginContainer" parent="."]
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offset_left = 4.0
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offset_top = 4.0
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offset_right = 214.0
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offset_bottom = 102.0
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theme_override_constants/margin_left = 5
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theme_override_constants/margin_top = 5
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theme_override_constants/margin_right = 5
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theme_override_constants/margin_bottom = 5
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[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer"]
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layout_mode = 2
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[node name="Title" type="Label" parent="MarginContainer/VBoxContainer"]
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layout_mode = 2
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size_flags_vertical = 2
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theme_override_styles/normal = SubResource("StyleBoxFlat_8hj2h")
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text = "$game_not_created"
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horizontal_alignment = 1
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[node name="Message" type="Label" parent="MarginContainer/VBoxContainer"]
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custom_minimum_size = Vector2(200, 30)
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layout_mode = 2
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size_flags_vertical = 3
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theme_override_styles/normal = SubResource("StyleBoxFlat_roii6")
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text = "Message"
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horizontal_alignment = 1
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vertical_alignment = 1
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autowrap_mode = 3
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[node name="PopUpButton" type="Button" parent="MarginContainer/VBoxContainer"]
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layout_mode = 2
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text = "OK"
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[connection signal="popup_hide" from="." to="." method="_on_popup_hide"]
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[connection signal="button_up" from="MarginContainer/VBoxContainer/PopUpButton" to="." method="_on_pop_up_button_button_up"]
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@ -8,10 +8,7 @@ var players : Array
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var maxPlayers : int
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var gamePassword : String
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func connect_player(_client_id):
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if players.size() < maxPlayers:
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players.push_back(_client_id)
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var isStarted : bool
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func set_game_data(_data:Dictionary):
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self.maxPlayers = _data.maxPlayers
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self.gamePassword = _data.gamePassword
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self.name = str(_data.gameId)
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self.isStarted = _data.isStarted
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self.text = "%s | %s | %s | " % [_data.gameName, _data.ownerName, _data.maxPlayers]
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if _data.gamePassword != "":
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self.text += "PASSWORD"
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ownerName = self.ownerName,
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gameName = self.gameName,
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maxPlayers = self.maxPlayers,
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gamePassword = self.gamePassword
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gamePassword = self.gamePassword,
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isStarted = self.isStarted
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}
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@ -3,6 +3,9 @@ extends Node
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@export var GameBox : VBoxContainer
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@export var SearchLine : LineEdit
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@export var PopUpError : PopupPanel
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@export var LobbieUI : Control
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@export var GamePanel : Panel
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func _ready():
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@ -20,6 +23,33 @@ func _on_search_button_button_up():
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rpc_id(1, "rpc_get_game", SearchLine.text)
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func _on_create_game_button_up():
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GamePanel.visible = true
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func _on_popup_error_user_push_ok():
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LobbieUI.visible = true
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GamePanel.emit_signal("back_pushed")
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|
||||
|
||||
func _on_game_panel_back_pushed():
|
||||
GamePanel.visible = false
|
||||
|
||||
|
||||
func _on_game_panel_create_pushed(_data):
|
||||
var gameData : Dictionary = {
|
||||
gameId = int(GATEWAY.clientId + Time.get_unix_time_from_system()),
|
||||
ownerName = GATEWAY._get_player(GATEWAY.clientId).playerName,
|
||||
players = Array(),
|
||||
players_info = Dictionary(),
|
||||
gameName = _data.gameName,
|
||||
maxPlayers = _data.maxPlayers,
|
||||
gamePassword = _data.gamePassword,
|
||||
isStarted = false
|
||||
}
|
||||
create_game(gameData)
|
||||
|
||||
|
||||
#---------------------------------------------------------------------------------------------------
|
||||
# RPC Client
|
||||
@rpc("authority", "call_local", "unreliable", 2)
|
||||
|
@ -39,16 +69,20 @@ func rpc_set_games_list(_games:Array):
|
|||
|
||||
|
||||
@rpc("authority", "call_local", "unreliable", 2)
|
||||
func rpc_add_game_to_games_list(_game:Dictionary):
|
||||
var gameLabel = preload("res://data/scenes/lobbies/GameLabel.tscn").instantiate()
|
||||
gameLabel.set_game_data(_game)
|
||||
GameBox.add_child(gameLabel)
|
||||
func rpc_game_created(_game:Dictionary):
|
||||
var game_instance = preload("res://data/scenes/Game/game.tscn").instantiate()
|
||||
game_instance.set_game_info(_game, false)
|
||||
get_tree().root.add_child(game_instance)
|
||||
get_node("/root/%s" % [_game.gameId]).emit_signal("game_created")
|
||||
if GATEWAY.debug:
|
||||
print("Added game to games list")
|
||||
print("Created new game")
|
||||
get_node("/root/Lobbies").queue_free()
|
||||
|
||||
|
||||
@rpc("authority", "call_local", "unreliable", 2)
|
||||
func rpc_cant_create_game():
|
||||
func rpc_cant_create_game(_message : String):
|
||||
PopUpError.visible = true
|
||||
PopUpError.Message.text = _message
|
||||
if GATEWAY.debug:
|
||||
print("Can`t create game")
|
||||
|
||||
|
@ -64,4 +98,4 @@ func rpc_get_games_list(): pass
|
|||
|
||||
|
||||
@rpc("any_peer", "call_local", "unreliable", 2)
|
||||
func rpc_get_game(_name): pass
|
||||
func rpc_get_game(_name:String): pass
|
||||
|
|
|
@ -1,8 +1,10 @@
|
|||
[gd_scene load_steps=6 format=3 uid="uid://d4nhi3k0agm2q"]
|
||||
[gd_scene load_steps=8 format=3 uid="uid://d4nhi3k0agm2q"]
|
||||
|
||||
[ext_resource type="FontFile" uid="uid://dhvfket83gjln" path="res://data/styles/fonts/Roboto-Regular.ttf" id="1_qbt18"]
|
||||
[ext_resource type="Script" path="res://data/scenes/lobbies/GamesSinhronizer.gd" id="2_a6k32"]
|
||||
[ext_resource type="Script" path="res://data/scenes/lobbies/ChatSinhronizer.gd" id="2_cc8va"]
|
||||
[ext_resource type="PackedScene" uid="uid://q87efncnaafy" path="res://data/scenes/HELPERS/PopUps/popup_error.tscn" id="3_pxlwg"]
|
||||
[ext_resource type="PackedScene" uid="uid://viv2ljgyvg5m" path="res://data/scenes/HELPERS/PopUps/game_panel.tscn" id="5_quxq3"]
|
||||
|
||||
[sub_resource type="GDScript" id="GDScript_2o8xy"]
|
||||
script/source = "extends LineEdit
|
||||
|
@ -36,14 +38,29 @@ func _server_disconnect():
|
|||
|
||||
[node name="Lobbies" type="Node"]
|
||||
|
||||
[node name="GamesSinhronizer" type="Node" parent="." node_paths=PackedStringArray("GameBox", "SearchLine", "PopUpError", "LobbieUI", "GamePanel")]
|
||||
script = ExtResource("2_a6k32")
|
||||
GameBox = NodePath("../LobbieUI/MainMarginContainer/MainUIContainer/MainContainer/GamesBackground/GamesMarginContainer/GamesContainer/GamesScroll/GamesBox")
|
||||
SearchLine = NodePath("../LobbieUI/MainMarginContainer/MainUIContainer/MainContainer/GamesBackground/GamesMarginContainer/GamesContainer/Search/GameSearch")
|
||||
PopUpError = NodePath("../PopupError")
|
||||
LobbieUI = NodePath("../LobbieUI")
|
||||
GamePanel = NodePath("../LobbieUI/MainMarginContainer/GamePanel")
|
||||
|
||||
[node name="ChatSinhronizer" type="Node" parent="." node_paths=PackedStringArray("GlobalChat")]
|
||||
script = ExtResource("2_cc8va")
|
||||
GlobalChat = NodePath("../LobbieUI/MainMarginContainer/MainUIContainer/MainContainer/GlobalChatBackground/GlobalChatMarginContainer/GlobalChatContainer/Panel/GlobalChat")
|
||||
|
||||
[node name="GamesSinhronizer" type="Node" parent="." node_paths=PackedStringArray("GameBox", "SearchLine")]
|
||||
script = ExtResource("2_a6k32")
|
||||
GameBox = NodePath("../LobbieUI/MainMarginContainer/MainUIContainer/MainContainer/GamesBackground/GamesMarginContainer/GamesContainer/GamesScroll/GamesBox")
|
||||
SearchLine = NodePath("../LobbieUI/MainMarginContainer/MainUIContainer/MainContainer/GamesBackground/GamesMarginContainer/GamesContainer/Search/GameSearch")
|
||||
[node name="PopupError" parent="." instance=ExtResource("3_pxlwg")]
|
||||
visible = false
|
||||
keep_title_visible = false
|
||||
|
||||
[node name="Background" type="ColorRect" parent="."]
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
color = Color(0.125911, 0.125911, 0.125911, 1)
|
||||
|
||||
[node name="LobbieUI" type="Control" parent="."]
|
||||
layout_mode = 3
|
||||
|
@ -53,15 +70,6 @@ anchor_bottom = 1.0
|
|||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
|
||||
[node name="Background" type="ColorRect" parent="LobbieUI"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
anchor_right = 1.0
|
||||
anchor_bottom = 1.0
|
||||
grow_horizontal = 2
|
||||
grow_vertical = 2
|
||||
color = Color(0.125911, 0.125911, 0.125911, 1)
|
||||
|
||||
[node name="MainMarginContainer" type="MarginContainer" parent="LobbieUI"]
|
||||
layout_mode = 1
|
||||
anchors_preset = 15
|
||||
|
@ -212,5 +220,13 @@ theme_override_font_sizes/font_size = 15
|
|||
text = "$Back"
|
||||
script = SubResource("GDScript_4mwjp")
|
||||
|
||||
[node name="GamePanel" parent="LobbieUI/MainMarginContainer" instance=ExtResource("5_quxq3")]
|
||||
visible = false
|
||||
layout_mode = 2
|
||||
|
||||
[connection signal="user_push_ok" from="PopupError" to="GamesSinhronizer" method="_on_popup_error_user_push_ok"]
|
||||
[connection signal="button_up" from="LobbieUI/MainMarginContainer/MainUIContainer/MainContainer/GamesBackground/GamesMarginContainer/GamesContainer/Search/SearchButton" to="GamesSinhronizer" method="_on_search_button_button_up"]
|
||||
[connection signal="button_up" from="LobbieUI/MainMarginContainer/MainUIContainer/ButtonsContainer/CreateGame" to="GamesSinhronizer" method="_on_create_game_button_up"]
|
||||
[connection signal="button_up" from="LobbieUI/MainMarginContainer/MainUIContainer/ButtonsContainer/Back" to="LobbieUI/MainMarginContainer/MainUIContainer/ButtonsContainer/Back" method="_on_button_up"]
|
||||
[connection signal="back_pushed" from="LobbieUI/MainMarginContainer/GamePanel" to="GamesSinhronizer" method="_on_game_panel_back_pushed"]
|
||||
[connection signal="create_pushed" from="LobbieUI/MainMarginContainer/GamePanel" to="GamesSinhronizer" method="_on_game_panel_create_pushed"]
|
||||
|
|
|
@ -25,3 +25,9 @@ $your_message,Your message here (Enter),Ваше повідомлення (Enter
|
|||
$CreateGame,Create game,Створити гру,Создать игру
|
||||
$search_game,Searched game name),Ім`я гри для пошуку,Название игры для поиска
|
||||
$Search,Search,Пошук,Поиск
|
||||
$game_not_created,Game not created,Гра не створена,Игра не создана
|
||||
$only_one_game_for_one_player,Another game has already been created - Only one game can be created,Інша гра вже створена - Можна створити тільки одну гру,Другая игра уже создана - Можно создать только одну игру
|
||||
$data_base_error,Data base error,Помилка бази даних,Ошибка базы данных
|
||||
$GameName,Game name,Назва гри,Название игры
|
||||
$MaxPlayers,Max players,Макс.гравців,Макс.игроков
|
||||
$leave_empty_for_open_game,Leave blank for open play,Залиште поле порожнім для відкритої гри,Оставьте поле пустым для открытой игры
|
|
Loading…
Reference in New Issue