GameClient/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Cashflow"
config/name_localized={
"en_US": "Cashflow",
"ru_RU": "Cashflow",
"uk_UA": "Cashflow"
}
config/description="Economic board game online"
config/version="0.0.0.001"
run/main_scene="res://data/scenes/main_menu/main_menu.tscn"
config/features=PackedStringArray("4.2", "GL Compatibility")
boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/image="res://logo.png"
config/icon="res://logo.png"
boot_splash/minimum_display_time=15
[autoload]
GATEWAY="*res://data/scripts/objects/GateWay.gd"
[display]
window/size/viewport_width=800
window/size/viewport_height=600
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
window/ios/allow_high_refresh_rate=false
window/ios/hide_home_indicator=false
window/ios/hide_status_bar=false
window/ios/suppress_ui_gesture=false
[editor]
naming/node_name_num_separator=2
[filesystem]
import/blender/enabled=false
import/fbx/enabled=false
[gui]
theme/custom_font="res://data/styles/fonts/Roboto-Regular.ttf"
theme/default_font_hinting=2
[internationalization]
rendering/root_node_layout_direction=1
locale/translations=PackedStringArray("res://data/styles/locale/localization.en.translation", "res://data/styles/locale/localization.ru.translation", "res://data/styles/locale/localization.uk.translation")
locale/test="ru"
rendering/text_driver="ICU / HarfBuzz / Graphite (Built-in)"
locale/language_filter=["en", "ru", "uk"]
locale/country_filter=["RU", "UA", "US"]
locale/locale_filter_mode=1
[physics]
common/physics_ticks_per_second=30
2d/physics_engine="GodotPhysics2D"
2d/default_gravity=0.0
2d/default_gravity_vector=Vector2(0, 0)
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"