; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Cashflow Game Server" config/name_localized={ "en_US": "Cashflow Game Server" } config/version="0.0.0.001" run/main_scene="res://data/scenes/main_manu.tscn" config/use_custom_user_dir=true config/custom_user_dir_name="data" config/features=PackedStringArray("4.2", "GL Compatibility") boot_splash/bg_color=Color(0, 0, 0, 1) boot_splash/image="res://game-server.png" config/icon="res://game-server.png" config/windows_native_icon="res://game-server.ico" boot_splash/minimum_display_time=5 [autoload] Server="*res://data/scripts/objects/Server/SERVER.gd" [display] window/size/viewport_width=800 window/size/viewport_height=600 window/stretch/mode="viewport" window/stretch/aspect="expand" window/dpi/allow_hidpi=false window/vsync/vsync_mode=0 window/ios/allow_high_refresh_rate=false window/ios/hide_home_indicator=false window/ios/hide_status_bar=false window/ios/suppress_ui_gesture=false [gui] theme/custom_font="res://data/styles/fonts/Roboto-Regular.ttf" theme/default_font_hinting=2 [internationalization] locale/test="en" locale/language_filter=["en"] locale/country_filter=["US"] locale/locale_filter_mode=1 [rendering] renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility"