Initialization of the godot project
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[gd_scene format=3 uid="uid://crkephruijbve"]
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[node name="MainControl" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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class_name SERVER extends Node
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"""
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Master server controller
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"""
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func _init():
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set_editor_description("Master server controller")
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set_process_mode(PROCESS_MODE_ALWAYS)
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set_process_priority(0)
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set_physics_process(0)
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[remap]
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importer="font_data_dynamic"
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type="FontFile"
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uid="uid://w6pm61chei7a"
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path="res://.godot/imported/Roboto-Regular.ttf-97e7c56f8ae7ed1ab57cf1e8b009a12b.fontdata"
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[deps]
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source_file="res://data/styles/fonts/Roboto-Regular.ttf"
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dest_files=["res://.godot/imported/Roboto-Regular.ttf-97e7c56f8ae7ed1ab57cf1e8b009a12b.fontdata"]
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[params]
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Rendering=null
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antialiasing=1
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generate_mipmaps=false
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multichannel_signed_distance_field=false
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msdf_pixel_range=8
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msdf_size=48
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allow_system_fallback=true
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force_autohinter=false
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hinting=1
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subpixel_positioning=1
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oversampling=0.0
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Fallbacks=null
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fallbacks=[]
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Compress=null
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compress=true
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preload=[]
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language_support={}
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script_support={}
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opentype_features={}
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cddujy1rlq21r"
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path="res://.godot/imported/game-server.png-fbbf24699f5af9d9c0b854515a727c4d.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://game-server.png"
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dest_files=["res://.godot/imported/game-server.png-fbbf24699f5af9d9c0b854515a727c4d.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Cashflow Game Server"
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config/name_localized={
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"en_US": "Cashflow Game Server"
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}
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config/version="0.0.0.001"
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run/main_scene="res://data/scenes/main_manu.tscn"
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config/use_custom_user_dir=true
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config/custom_user_dir_name="data"
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config/features=PackedStringArray("4.2", "GL Compatibility")
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boot_splash/bg_color=Color(0, 0, 0, 1)
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boot_splash/image="res://game-server.png"
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config/icon="res://game-server.png"
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config/windows_native_icon="res://game-server.ico"
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boot_splash/minimum_display_time=5
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[autoload]
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Server="*res://data/scripts/objects/Server/SERVER.gd"
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[display]
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window/size/viewport_width=800
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window/size/viewport_height=600
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window/stretch/mode="viewport"
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window/stretch/aspect="expand"
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window/dpi/allow_hidpi=false
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window/vsync/vsync_mode=0
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window/ios/allow_high_refresh_rate=false
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window/ios/hide_home_indicator=false
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window/ios/hide_status_bar=false
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window/ios/suppress_ui_gesture=false
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[gui]
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theme/custom_font="res://data/styles/fonts/Roboto-Regular.ttf"
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theme/default_font_hinting=2
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[internationalization]
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locale/test="en"
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locale/language_filter=["en"]
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locale/country_filter=["US"]
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locale/locale_filter_mode=1
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[rendering]
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renderer/rendering_method="gl_compatibility"
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renderer/rendering_method.mobile="gl_compatibility"
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